In this article:
- Mars, what is it and how do you play it?
- Before creating your class: technical test
- How to setup your Mars class
- Session configuration
- Once your Mars class has been created. Tutoring: Questions, MIS, Debates
Mars, what is it and how do you play it?
Mars is a course where the students play individually or in teams to compete with each other to demonstrate their knowledge on any topic. Mars is structured in real time “sessions” which can be divided with “turns”. This course is played in real time competing with each other. The time frame is totally flexible, you can setup so that it lasts one hour or even various weeks. You get to choose how you want to configure Mars as it is 100% customizable.
Before creating your class: technical test
Remember that it is essential to perform the technical test and confirm the result to your CS agent. Check out this article, it explains what it is and why is it important.
Check out how to create classes in the platform.
Important: Take in consideration that once you have saved the configuration of a Mars game, you CANNOT modify it later.
How to setup your Mars class
Within the platform, you will be guided following these 3 easy steps:
1.Fill out all of the fields that are mandatory in the GENERAL INFORMATION tab. If you need additional information click on the (i) tooltips.
- Course: you have two options: select the basic version (without customization that does not include documents) or select your customized version of Mars (it will appear in the dropdown options if previously agreed with your CS agent). In the customized version, the students will be able to access the documents that have been uploaded through the cloud icon within the game.
If you wish you create more than one customized version of Mars, please contact us.
- Topic: the topic of your game.
- Weeks: please ignore this field, it is automatically configured with your sessions.
- Session Configuration:
Over here you will be able to configure how many sessions you would like to have. By default, each session consists of 2 turns. The end date of the class is automatically configured based on the number of sessions.
Make sure to use the tooltips to guide you!
- Nº of sessions (the seasons in the game)
- Nº of turns (turns per season). The minimum duration for each turn is 15 minutes.
- Session’s duration (in minutes, hours or days).
- (Optional) Deactivate game days (days in which the student will not be able to access the game. For example, the weekends). If a student enters the game on a day that has been deactivated, they will get a prompt message informing the remaining time until the next season.
The federations in Mars works like teams within the game. The members of each federation are configured randomly as the players start entering in the game or you can have it setup manually. With this option in Mars, it gives you the possibility of playing in “teams” to reinforce internal communication between departments.
In the BASIC tab you can:
- Activate federations* (automatically or manually*). Totally optional, remember to guide yourself with the tooltips.
- Establish number of estimated federations (only if you choose manual)
- Establish number of estimate players (only if you choose automatic)
You can select between two modes: Automatic or Manual.
In the advanced configuration panel you will get to see more details about the duration of your sessions. Access here to review or edit the duration of a session.
- The advanced tab allows you to revise if the basic configurations are correct (to check whether the start and end date of each session match).
- In case you want to setup a game with sessions that have different durations or edit the start/end time of the session, use the Advanced tab.
- We recommend that you use the Basic tab as the configuration will be much easier and user friendly.
Once you have revised that everything is correct, click on “Save and continue”.
Important Note: take in consideration that 3 additional days are added by default to the end date of the class to visualized the ranking within the game. During that period of 72 hours the game is NOT active, it is exclusively open to see the final results of the game.
Once your Mars class has been created. Tutoring: Questions, MIS, Debates
When you finish setting up the Mars class you will have access to 3 new tabs: Questions, MIS, Debates. These tabs are specific to the Mars game so that you can manage the questions and interact with your students in the game.
Make sure to check out the TUTORING tab and the three available options: Questions, MIS, Debates.
- Add questions within the game through this tab. Each question must have three possible answers with only 1 correct option.
- You can create certified (for challenges) or general pool questions
- We recommend that you create at least 20 certified questions for each session (if there aren’t sufficient questions, the game will generate them in repeat sequence). You can also add questions for the general pool of the game, with this you assure that the students answer questions that have been created by you.
- Interact with you students by sending them a message during the game. Click on send only once.
- The students will see these message through the Feed panel.
- Tips: send out reminders, animation messages, MARS game guide, share data, etc.
- Consult your ongoing debates here.
- Act as a judge by certifying or closing debates.
Check out the Mars FAQs to get the most out of the game options and share them with your students.